CREATING MUSIC WITH COMPUTERS 1A - 2017/8
Module code: CMT1002
Music and Media
THOMPSON B Dr (Music & Med)
Number of Credits
FHEQ Level 4
Module cap (Maximum number of students)
Overall student workload
Independent Study Hours: 128
Lecture Hours: 22
|Assessment type||Unit of assessment||Weighting|
|School-timetabled exam/test||ONLINE TEST (1 HOUR)||30|
|Coursework||COMPOSITION PORTFOLIO REFLECTIVE JOURNAL||70|
Prerequisites / Co-requisites
This module will introduce you to computer-based compositional practice and develop strategies for its implementation.
Introduce you to the historical and aesthetical basis for computer-based compositional practice
Provide you with strategies (across theory and practice) for developing computer-based creative practice.
|Understand the historical and aesthetical basis for computer based compositional practice.||KC|
|Understand the specific challenges of computer based compositional practice.||KC|
|Implement a range of approaches to the challenges of computer based creative practice.||P|
|Understand the role of social networking technologies in the development and promotion of your compositional practice.||PT|
|Communicate the subject knowledge acquired during the year and demonstrate an understanding of relevant terminology.||KT|
|Use and access a range of learning resources (including IT) and know how to plan work to meet deadlines.||PT|
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
The following is an indication of the likely topics to be covered:
• The historical and aesthetical basis for computer-based creative practice.
• The conceptual and aesthetical basis for contemporary computer-based creative practice.
• Strategies for enhancing and developing computer-based creative practice.
• How to make best use of music-based social networking technologies.
• How to develop an effective studio-practice regime.
Methods of Teaching / Learning
The learning and teaching strategy is designed to:
Introduce computer-based compositional practice and develop strategies for its implementation.
The learning and teaching methods include:
• Guided reading and listening
• Responding to questions in class
• Preparing for and taking part in class tests
• Producing a portfolio of composition tasks
• Producing a reflective journal following the compositional tasks
The assessment strategy is designed to provide students with the opportunity to demonstrate ability in artistic and musical creativity and contextual knowledge.
Thus, the summative assessment for this module consists of:
A compositional portfolio of discrete creative tasks
A reflective journal
An online test
The portfolio typically contains 6 creative tasks and the journal, 4 specific entries on given themes.
The online test is 40 – 60 minutes in length and covers contextual issues related to aesthetics and cultural historical contextual themes.
Formative assessment and feedback
The portfolio is worked on throughout the semester and is supported in terms of formative assessment and written feedback through individual tutorials, email, and online discussion forums to discuss and explore technical, creative issues, and work in progress.
Reading list for CREATING MUSIC WITH COMPUTERS 1A : http://aspire.surrey.ac.uk/modules/cmt1002
Programmes this module appears in
|Creative Music Technology Bmus (Hons)||1||Compulsory||A weighted aggregate mark of 40% is required to pass the module|
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2017/8 academic year.