COMPOSITING AND VFX - 2017/8
Module code: DMA2009
Music and Media
WAKEFIELD NA Ms (Music & Med)
Number of Credits
FHEQ Level 5
Module cap (Maximum number of students)
Overall student workload
Workshop Hours: 20
Independent Study Hours: 117
Lecture Hours: 10
Seminar Hours: 3
|Assessment type||Unit of assessment||Weighting|
|Coursework||COURSEWORK (CREATIVE PROJECT I)||50|
|Coursework||COURSEWORK (CREATIVE PROJECT II)||50|
Prerequisites / Co-requisites
FVP1003: Video Fundamentals A, FVP1008: Film Production, or equivalent
This module builds on the tools and techniques introduced in the level 4 Creative Technologies Lab modules by allowing students to develop their compositing skills and terminology, introducing greenscreen/bluescreen and live action assets. The module gives students tools to visualise and produce composite video projects.
Provide students with a framework to understand compositing software, VFX pipelines and how compositing works within the VFX industry.
Provide students with support to further develop their compositing skills.
Enable students to understand issues that arise out of the creation of greenscreen/bluescreen and live action elements.
Enable students to understand compositing and VFX terms such as keying, tracking, colour grading
Provide students with experience of “real world” industry briefs.
Support students in focusing their practice.
|1||Generate ideas, concepts, proposals, solutions or arguments in response to set briefs||C|
|2||Comprehend implications and potential for Digital Media Arts presented by new developments in media industries||K|
|3||Demonstrate ability to combine multiple techniques learned at level 4 (still imagery, audio, video, animation, interaction) in the creation of a focused creative project||K|
|4||Realise negotiated practical outcomes taking into account VFX creative, logistical, and budgetary requirements||C|
|5||Study independently, set goals, manage their own workloads and meet deadlines||PT|
|6||Select, test and make appropriate use of software, processes and environments||PT|
|7||Select and employ communication and information technologies.||PT|
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Indicative content includes:
Overview of compositing software
Compositing VFX pipelines
Shooting and lighting a greenscreen/bluescreen
Shooting live action plates for elements/assets
Rotoscoping and prep work
Keying – mattes/masks
Blending and compositing modes
Colour balance and grading
Creating a matchmove background
Compositing 3D and motion graphics
Methods of Teaching / Learning
The learning and teaching strategy is designed to:
Allow students to understand how any compositing skills introduced in Level 4 are combined and used in the VFX industry. The students will build on these skills using professional compositing software and techniques.
The learning and teaching methods include:
11 class sessions covering the following:
Lectures (1 hr x 10 weeks)
Hands-on instruction (2 hr x 9 weeks)
Critiques and individual tutorials (3 hrs x 2 weeks)
Guided reading and homework assignments
The assessment strategy is designed to provide students with the opportunity to demonstrate their understanding of compositing techniques, compositional skills, and how these are used in VFX industries.
Thus, the summative assessment for this module consists of:
Coursework - Creative Project (50%), week 6, the portfolio consists of a creative project and reflective journal responding to a brief set by the module convenor
Coursework - Creative Project (50%), week 11, the portfolio consists of a creative project and reflective journal responding to a brief set by the module convenor
Formative assessment and feedback
The module includes weekly assignments covering the production skills required for each of the briefs.
Continuous formative assessment is given through timetabled group critiques and individual tutorials. Work-in-progress presented will be given direct feedback regarding its quality and standard at these times.
During the 2 seminar sessions held the week prior to submission of assessed works (weeks 5 and 10), students are given individualised technical support and immediate feedback on their works in progress.
Students receive written feedback on their coursework and verbal feedback on their practical work throughout the module, particularly workshops.
Reading list for COMPOSITING AND VFX : http://aspire.surrey.ac.uk/modules/dma2009
Programmes this module appears in
|Digital Media Arts BA (Hons)||1||Compulsory||A weighted aggregate mark of 40% is required to pass the module|
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2017/8 academic year.