COMPUTER SYSTEMS - 2019/0

Module code: FVP1013

Module Overview

This module is intended to introduce you to computer-based media systems using a combination of theory and application.

Module provider

Music and Media

Module Leader

ADEYEMI-EJEYE Anthony (Music & Med)

Number of Credits: 15

ECTS Credits: 7.5

Framework: FHEQ Level 4

JACs code: I150

Module cap (Maximum number of students): N/A

Module Availability

Crosses academic years

Prerequisites / Co-requisites

None

Module content


  • Matrices.

  • Number systems (decimal, binary, hexadecimal and two’s complement).

  • Microprocessor-based computer systems.

  • Storage and interfacing in computer media systems.

  • Software engineering.

  • Python programming language



 

Assessment pattern

Assessment type Unit of assessment Weighting
Coursework Coursework 50
Examination Examination 50

Alternative Assessment

N/A

Assessment Strategy

The assessment strategy is designed to provide you with the opportunity to demonstrate and develop subject knowledge (exam) and programming skills (coursework). Thus, the summative assessment for this module consists of:


  • Coursework – two programming tasks; and

  • 2hr exam – written paper under exam conditions.



Formative  assessment

There are no formal formative assessment components for this module, but formative feedback will be given to you in tutorials as required, and in the form of regular revision questions in lectures.

Feedback

You will receive written feedback on your coursework. You will also receive verbal feedback in lectures via revision questions and in-class discussions.

Module aims

  • To provide a theoretical understanding and a practical working knowledge of computer-based media systems, and their use in the control and processing of audio and video data

Learning outcomes

Attributes Developed
001 Explain why the decimal, binary, hexadecimal and two's complement formats are commonly used in audio and video engineering, perform simple arithmetic operations in each format and convert numbers between the different formats KC
002 Perform simple operations on matrices. KC
003 Explain the operating principles of a microprocessor-based computer system. KC
004 Discuss the relative merits of alternative computer storage devices and interfaces. KC
005 Discuss issues relating to applications of computer systems. KC
006 Plan and codify a set of procedures to perform a specific task T
007 Use computer code instructions to perform a specific task. KCT
008 Programming skills. PT
009 Problem solving. T

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Overall student workload

Independent Study Hours: 120

Lecture Hours: 24

Laboratory Hours: 6

Methods of Teaching / Learning

The learning and teaching strategy is designed to: develop your skills and knowledge in  computer systems, allowing other modules in later semesters to build on this.

The learning and teaching methods include:


  • One two-hour lecture per week for 12 weeks.

  • Five two-hour laboratory sessions.

  • Guided reading.

  • Coursework assignments and feedback.


Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.

Reading list

Reading list for COMPUTER SYSTEMS : http://aspire.surrey.ac.uk/modules/fvp1013

Other information

N/A

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2019/0 academic year.