VIDEO ENGINEERING - 2020/1
Module code: TON2018
In light of the Covid-19 pandemic, and in a departure from previous academic years and previously published information, the University has had to change the delivery (and in some cases the content) of its programmes, together with certain University services and facilities for the academic year 2020/21.
These changes include the implementation of a hybrid teaching approach during 2020/21. Detailed information on all changes is available at: https://www.surrey.ac.uk/coronavirus/course-changes. This webpage sets out information relating to general University changes, and will also direct you to consider additional specific information relating to your chosen programme.
Prior to registering online, you must read this general information and all relevant additional programme specific information. By completing online registration, you acknowledge that you have read such content, and accept all such changes.
This module will introduce you to aspects of video engineering systems, from 625-line analogue systems to digitally-delivered HD systems. It concentrates on why video engineering is important to professional audio systems (e.g. as a source for digital synchronisation signals) and emphasises the knowledge and understanding that is needed by an audio professional (operational or maintenance), rather than a designer of video systems.
Music and Media
HAIGH Alan (Music & Med)
Number of Credits: 15
ECTS Credits: 7.5
Framework: FHEQ Level 5
JACs code: H642
Module cap (Maximum number of students): N/A
Prerequisites / Co-requisites
- Level 4 Audio Engineering and Recording Techniques A & B
Indicative content includes:
- Analogue video coding.
- MPEG video coding.
- SMPTE and EBU time code formats.
- The serial digital interface and embedded audio
- High Definition Video formats
- Digital cinema.
- Basic lighting and camera operation
- Roles of personnel in film and TV
- Film and TV production sound
|Assessment type||Unit of assessment||Weighting|
|Practical based assessment||LAB SESSIONS||20|
|Examination||EXAMINATION (2 HOURS)||50|
This module involves group work, which may not be feasible to run as a resit. In view of this, if you fail the Lab Sessions coursework you will be asked to complete an essay that meets the same learning outcomes.
The assessment strategy is designed to provide you with the opportunity to demonstrate and develop knowledge and understanding of video engineering principles (Coursework 1 and exam).
Thus, the summative assessment for this module consists of:
- Coursework – essay/paper, 30%, 2500 words,
- 2hr exam, 50%
- Three lab sessions, total 20%
There are no formal formative assessment components for this module, but formative feedback will be given to individual students in tutorials and throughout in seminars and practical workshops.
Written feedback is given on both assignments in Coursework 1. Students receive verbal feedback on their practical work throughout the module, particularly in seminars and practical workshops.
- To introduce you to analogue and digital video fundamentals.
- To develop an understanding of issues in synchronising audio and video content.
- To introduce you to digital video coding systems.
- To introduce you to some common video formats and interfaces.
- To introduce you to audio coding systems used in common video broadcast systems.
|001||Describe the basic technical features of analogue and digital video standards||KCP|
|002||Describe the three colour system and explain how colour can be measured with reference to common video colour spaces.||KCP|
|003||Describe the 4:4:4, 4:2:2, 4:1:1, and 4:2:0 formats described in ITU-R BT 601 and 656||KCT|
|004||Describe the methods used by the MPEG2 standards to reduce the bit rate.||KC|
|005||Describe the technical features of all SMPTE or EBU time code formats.||KC|
|006||Evaluate different video codecs and their use in different contexts.||KCT|
|007||Explain the process in synchronising sound and picture in film and television.||KCP|
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Overall student workload
Independent Study Hours: 124
Lecture Hours: 22
Practical/Performance Hours: 4
Methods of Teaching / Learning
The learning and teaching strategy is designed to: develop your practical skills and knowledge in fundamental video engineering, useful to audio professionals. The practical skills are taught in small seminar groups allowing multiple feedback and interaction points. The strategy also builds on and refines your techniques and styles of academic writing, including correct procedures for citation that will be critical to student success in FHEQ level 6.
The learning and teaching methods include:
• One two-hour lecture per week.
• Two two-hour practical sessions.
• Coursework assignments and feedback.
• Guided reading.
Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.
Reading list for VIDEO ENGINEERING : http://aspire.surrey.ac.uk/modules/ton2018
Programmes this module appears in
|Music and Sound Recording (Tonmeister) BSc (Hons)(CORE)||Year-long||Core||Each unit of assessment must be passed at 40% to pass the module|
|Music and Sound Recording (Tonmeister) BMus (Hons)(CORE)||Year-long||Core||Each unit of assessment must be passed at 40% to pass the module|
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2020/1 academic year.