LABORATORIES, DESIGN & PROFESSIONAL STUDIES IV - 2021/2
Module code: EEE2037
Module Overview
Expected prior learning: Participation in module "Laboratories, Design & Professional Studies III" (5-lpC).
Module purpose: Hands-on experimental skills, professional skills, and enterprise skills are important to today’s electronic engineers. This module helps the students to develop these skills by offering them laboratory-based experiments, team design projects and professional studies on transferrable skills. These activities are based on either individual or team work.
Module provider
Computer Science and Electronic Eng
Module Leader
GUILLEMAUT Jean-Yves (Elec Elec En)
Number of Credits: 15
ECTS Credits: 7.5
Framework: FHEQ Level 5
Module cap (Maximum number of students): N/A
Overall student workload
Workshop Hours: 5
Independent Learning Hours: 66
Lecture Hours: 6
Tutorial Hours: 3
Laboratory Hours: 60
Guided Learning: 10
Module Availability
Semester 2
Prerequisites / Co-requisites
None.
Module content
Indicative content includes the following:
Laboratory Experiments and Projects
Attendance at laboratories is mandatory and students spend up to six hours per week in the laboratory. The laboratory programme consists of a combination of project work and experiments. Each of the experiments is a stand-alone learning experience which is best appreciated when considered in the context of the associated lecture course(s). Project work is carried out in small teams to develop not only practical skills, but also to improve planning, management, teamwork and student integration.
In part, the experiments support the lectured material; but they are also intended to familiarise students with the use of the electronic instruments needed to test circuits and measure their electronic characteristics, and to introduce students to the practicalities of circuits and circuit components, and to practical techniques useful in the context of electronic design. Students will also be exposed to the use of simulation as an aid to analogue and digital design. The experiments are designed to help students understand the relationship between theory, simulation and actual circuits, appreciate the difference between design expectation and actual performance, and acquire confidence in testing circuits. For further details see the laboratory manuals.
Each student will be required to prepare for the experiment beforehand as instructed in the laboratory manuals and provide evidence of the preparation in their Lab log book. Students will be encouraged to analyse data as it is taken, to compare results with the relevant theory, and to keep an effective record of findings in the Lab log book. The primary purpose of the laboratory supervisors and demonstrators is to maximise the learning process, and students should appreciate that finishing an experiment is not as important as understanding what has been done.
Enterprise Project Completion
The students will be asked to finish an enterprise project within a group which has been formed during the LDPS3 module in the previous semester. Each student group is expected to complete the project by finishing a business plan report and giving a presentation to a panel of judges likein the Dragon’s Den.
The report is required to produce a three year plan of the proposed business by each student group. Account forecasts for the three year of trading should ideally be produced with realistic costs associated with running a business.The report should be produced in a high standard using modern forms of descriptions such as work packages, spread sheets and graphics. Each project group will also present their project to a panel of judges (who are experts and/or from industry), including presenting a booth display with table top posters about their business and showcase any marketing material, and giving an ‘Elevator pitch’ presentation followed by Q&A.
The enterprise project runs along similar lines to what is found in industry. It offers an opportunity for the students to put their general skills into practice, incl. teamworking, project management, presentation, and leadership, etc. The students will work in a team in a self-disciplined manor.
Assessment pattern
Assessment type | Unit of assessment | Weighting |
---|---|---|
Practical based assessment | LABORATORY EXPERIMENTS AND PROJECTS | 67 |
Project (Group/Individual/Dissertation) | ENTERPRISE PROJECT COMPLETION | 33 |
Alternative Assessment
Not applicable: students failing a unit of assessment re-sit the assessment in its original format.
Assessment Strategy
The assessment strategy for this module is designed to provide students with the opportunity to demonstrate the learning outcomes. A series of coursework and assignments have been designed to assess their technical skills in the lab experiments and professional skills in the enterprise project.
Thus, the summative assessment for this module consists of the following:
- Assessment of lab based experiments upon the completion of each experiment;
- Assessment of group-based lab projects in week 11;
- Enterprise task 3 Business Plan Report (group assignment) due in week 8;
- Enterprise task 4 Dragons Den Presentation (group assignment) taking place in week 11.
These deadlines are indicative. For confirmation of exact date and time, please check the Departmental assessment calendar issued to you.
Formative assessment and feedback
For the module, students will receive formative assessment/feedback in the following ways.
- During lectures, by question and answer sessions;
- During tutorials;
- During supervised laboratory sessions. A set of lab preparation questions is provided to the students prior to the actual lab activities;
- Via the marking of written reports;
- Via assessed coursework.
Module aims
- To provide the opportunity required by professional accreditation for the students to gain hands-on experience and advanced competency in laboratory practice which will built upon the LDPS I and LDPS II modules from first year.
- To complement the lecture courses by ensuring the students verify theoretically developed concepts and models and discover their limitations via physical experiments.
- To provide the students opportunities to develop various transferrable skills including team working, presentation and problem-solving skills, and a sense of commercial awareness.
Learning outcomes
Attributes Developed | ||
1 | Demonstrate necessary skills in using essential equipment and electronic instruments needed to test and make measurements on circuits and systems | KC |
2 | Correctly conduct laboratory experiments according to the given specifications, and also explain the theory behind these experiments . | KC |
3 | Based on a laboratory project team, design and implement the basic prototype according to the given project requirements and guidelines | KC |
4 | Demonstrate necessary skills in technical trouble-shooting, project report writing and presentation activities . | KC |
5 | Develop an appreciation of the importance of presenting your work and achievements professionally . | PT |
6 | Develop an understanding of how to participate in and run a project team efficiently including problem solving and trouble-shooting. | PT |
7 | Have utilised the above in a technical design project and produced the necessary documentation within set time and technical constraints | PT |
8 | Develop an understanding of good practice on presentation and negotiation skills | PT |
Attributes Developed
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Methods of Teaching / Learning
The learning and teaching strategy is to provide the high quality student learning experience that combines academic rigour, personal and professional development and employability through introducing students to the most up-to-date knowledge that will enhance and develop their skills for independent academic study, digital media literacy, innovation, and working in professional contexts.
Learning and teaching methods include the following:
- Supervised laboratory work: 6 hours per week;
- Lectures/tutorials: 1 hour per week;
- Online materials for guided learning and independent learning.
Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.
Reading list
https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: EEE2037
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2021/2 academic year.