CREATING MUSIC WITH COMPUTERS RESEARCH PROJECT - 2022/3
Module code: CMT3010
Module Overview
The purpose of this module is to provide you with the opportunity to develop further the skills and experience you have acquired in computer-based music making and to advance to a professional level individual computer-based creative practice. The extended scope of the work required by this module, commensurate with its credit weighting, will be discussed and agreed via tutorial support.
Module provider
Music and Media
Module Leader
HALL Thomas (Music & Med)
Number of Credits: 45
ECTS Credits: 22.5
Framework: FHEQ Level 6
Module cap (Maximum number of students): N/A
Overall student workload
Independent Learning Hours: 414
Lecture Hours: 4
Seminar Hours: 12
Tutorial Hours: 4
Captured Content: 16
Module Availability
Year long
Prerequisites / Co-requisites
CMT2003 (Creating Music with Computers 2B) is a pre-requisite for this module
Module content
Indicative content includes:
- Plenary sessions outlining the purpose of the module, requirements for the assessed presentations and guidance on the commentary component of the portfolio.
- Lectures on relevant specialised topics such as mixing and mastering.
- An initial tutorial with the module co-ordinator to discuss your portfolio proposal and determine your supervisor.
- Presentations and discussions on aspects of your work in class-based composition clinics.
- Tutorials with your supervisor.
Assessment pattern
Assessment type | Unit of assessment | Weighting |
---|---|---|
Project (Group/Individual/Dissertation) | Portfolio | 100 |
Alternative Assessment
None
Assessment Strategy
The assessment strategy is designed to provide you with the opportunity to demonstrate your independence in the planning, research, and production of a large body of computer based compositional and/or other sound/music led creative practice. An important part of this project also centres on your ability to explain this work in contextually aware, theoretically informed, and insightfully reflective ways.
Thus, the summative assessment for this module consists of:
- Presentation (10%)
- Portfolio (90%)
The presentation will evidence research-informed arts practice and be focused around discussion of a completed piece of work.
A portfolio typically contains 6 to 8 compositions (30-40 minutes of music) with a commentary considering its cultural and historical context, and its technical and/or processual characteristics as may be appropriate.
Formative assessment and feedback may take the form of individual or group discussions of finished pieces and work-in-progress in class from the module leader, and via individual tutorials with your supervisor. Verbal feedback will be supplied in these sessions and during one-to-one tutorials during the year. Formative written feedback may be obtained upon request via email correspondence with your supervisor or module leader in response to draft audio or written work.
Module aims
- Enable you to conduct research-informed arts practice in an area or areas of your choosing at a level of detail not otherwise offered on the programme.
- Foster an ability to conduct an extended creative project.
- Develop professionalism in your approach to and quality of work.
- Increase your knowledge of specialised computer-based musical endeavour
Learning outcomes
Attributes Developed | ||
1 | Create work of a professional standard. | KP |
2 | Conduct research-informed arts practice. | KCT |
3 | Independently conceive, develop and realise practical work that is coherent and utterly convincing. | KCPT |
4 | Explain your practice both orally and in writing in ways that are contextually aware, theoretically informed, and insightfully reflective. | KCPT |
5 | Give and receive information and ideas clearly, and modify your work in response to group and tutor feedback. | KCPT |
6 | Take responsibility with minimum direction. | PT |
Attributes Developed
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Methods of Teaching / Learning
The learning and teaching strategy is designed to facilitate substantial independence in the planning, research, and production of a large body of computer-based compositional and/or other sound/music-led creative practice. The learning and teaching methods include:
- plenary seminars and seminars
- individual tutorials
- individual study
- occasional guest lectures
Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.
Reading list
https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: CMT3010
Programmes this module appears in
Programme | Semester | Classification | Qualifying conditions |
---|---|---|---|
Creative Music Technology BMus (Hons)(YEAR LONG) | Year-long | Compulsory | A weighted aggregate mark of 40% is required to pass the module |
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2022/3 academic year.