VIDEO STREAMING AND COMPUTER NETWORKS - 2024/5

Module code: FVP2009

Module Overview

This module will provide you with the tools for understanding and building network applications by analysing internet protocols and, the interaction among them and video applications. We shall combine both theory and application, so as to provide you with the knowledge to design a video application network, with an emphasis on real-world applications.

Module provider

Music and Media

Module Leader

ADEYEMI-EJEYE Femi (Music & Med)

Number of Credits: 15

ECTS Credits: 7.5

Framework: FHEQ Level 5

Module cap (Maximum number of students): N/A

Overall student workload

Independent Learning Hours: 93

Lecture Hours: 24

Seminar Hours: 12

Laboratory Hours: 12

Guided Learning: 3

Captured Content: 6

Module Availability

Semester 2

Prerequisites / Co-requisites

Computer Systems FVP1013

Module content

Indicative content includes:


  • Routers and Switches

  • Timing requirements for broadcast systems

  • Firewalls

  • Ethernet and IP

  • Asynchronous application of broadcast video

  • IP/TCP 

  • Wireshark analysis

  • Cloud Computing

  • OTT delivery


Assessment pattern

Assessment type Unit of assessment Weighting
School-timetabled exam/test CLASS TEST - 1-HOUR CLASS TEST 20
Coursework COURSEWORK 1- Video Streaming capture analysis 20
Coursework COURSEWORK 2 - INDIVIDUAL COMPUTER SYSTEMS PROJECT 60

Alternative Assessment

N/A

Assessment Strategy

The assessment strategy is designed to provide students with the opportunity to demonstrate computing protocols as applied to video over IP and their understanding of data communications for the media industry. Teamwork and critical thinking are assessed in small groups with one-to-one guidance from the staff. The summative assessment for this module consists of:


  • Class Test - 1-hour class test (covering learning outcomes 1, 2 and 4)

  • Coursework 1 - Video streaming capture analysis (covering learning outcomes 2,4,5,6)

  • Coursework 2 - Individual computer systems project for video in an asynchronous environment (covering learning outcomes 3-7)



Formative  assessment

There will be formative quizzes/tests and feedback will be provided. These quizzes/tests may either happen in the lecture/tutorial or a take-home online test, and will be used to monitor student learning and provide ongoing feedback to staff and students

Feedback

You will receive written feedback on your coursework. You will also receive verbal feedback in lectures via revision questions and in-class discussions.

Module aims

  • Introduce the use of switches and routers in data communications
  • Apply ethernet and internet protocol to video distribution
  • Understand the effect of IT systems on media distribution

Learning outcomes

Attributes Developed
001 Design systems for internet routers and switches CKP
002 Analyse the effect of IT systems on media distribution via computer networks CKP
003 Create the structure for a media enterprise over IT CPT
004 Evaluate public and private networking for video distribution CPT
005 Computing skills T
006 Group work T
007 Problem solving T

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Methods of Teaching / Learning

The learning and teaching strategy is designed to continue the development of the students' application of computing to the media industry. The learning and teaching methods include Lectures (weeks1-12), Practical computing laboratory sessions and Seminars to enable students put the theory learnt into practice.

Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.

Reading list

https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: FVP2009

Other information

The Department of Music and Media is committed to developing graduates with attributes encompassing employability, digital skills, global and cultural awareness, sustainability as it relates to media production and broadcast engineering and, finally, resourcefulness and resilience. This module provides opportunities to engage deeply with these in a number of ways including:
Digital capabilities: This module will enable you to further develop digital capabilities for computer network troubleshooting and report writing. This includes tools for the in-depth examination of packets and tools for report writing and creating diagrams.

Employability: This module will encourage you to develop professional skills related to video network design, troubleshooting and analysis, which will be attractive to employers in this field.

Resourcefulness and Resilience: Your Individual project coursework will allow you to work independently and address an area related to video transmission over IP, engaging in critical thinking and presenting a conclusion in a concise manner.

Sustainability: In this module, you will develop an awareness of the impact of video-over-IP technologies on computational resources and how this can affect sustainability goals.

Programmes this module appears in

Programme Semester Classification Qualifying conditions
Film Production and Broadcast Engineering BEng (Hons) 2 Compulsory A weighted aggregate mark of 40% is required to pass the module

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2024/5 academic year.