INTRODUCTION TO STAGE AND PRODUCTION MANAGEMENT - 2024/5

Module code: PROM016

Module Overview

This module allows students to gain an understanding of, and practice in, the administration, practice and artistry of the technical theatre disciplines of stage and production management, with particular emphasis on the roles of ASM and DSM. This module will work closely with Technical Skills and Stagecraft to form the foundation of students¿ future practical development.

Module provider

Guildford School of Acting

Module Leader

FRANKLIN Jo (GSA)

Number of Credits: 30

ECTS Credits: 15

Framework: FHEQ Level 7

Module cap (Maximum number of students): N/A

Overall student workload

Independent Learning Hours: 215

Seminar Hours: 30

Tutorial Hours: 5

Practical/Performance Hours: 20

Guided Learning: 30

Module Availability

Year long

Prerequisites / Co-requisites

N/A

Module content

The module will consist of a series of seminars and practical classes with the ability to apply these skills through in-class exercises and/or on show roles within the GSA production calendar.

Indicative taught elements may include:


  • Production processes

  • Communication design

  • Propping

  • Collaborating with others

  • Management

  • Ethics

  • Textual analysis


Assessment pattern

Assessment type Unit of assessment Weighting
Practical based assessment Continuous Assessment of Practical Activities 50
Coursework Production Notebook 50

Alternative Assessment

N/A

Assessment Strategy

The assessment strategy is designed to empower students to demonstrate their achievement of the learning outcomes through a combination of practice and analytical thinking.

Thus, the summative assessment for this module consists of:


  • Continuous assessment of their practical work in the in-class exercises and/or on assigned production roles (learning outcomes 1 - 4)

  • A production notebook reflecting on their contribution to the productions or in-class exercises (learning outcomes 2, 4 and 5) 



Formative assessment

Students will be give a group formative presentation to practice their analytical skills.

Feedback

Students will receive feedback through a number of channels. Students will be given feedback on their formative task from academic staff. Students are also expected to use their reflective skills and knowledge of production process to generate their own feedback. As they are working within problem-based learning activities (in-class exercises and/or assigned productions), the activities themselves will provide feedback in the form of completing tasks within the schedule, the morale of the group, quality of outcomes etc. All professional creatives and technicians assigned to the production and/or academics coordinating the in-class exercises will provide official feedback which will be discussed with the student in individual tutorials. At the completion of the module, the students will also be given, and have the opportunity to give, their peers feedback through the debrief seminar.

Module aims

  • To assume managerial roles in the global creative industries, or to pursue further academic study, by developing knowledge and skills, agility, resourcefulness and resilience
  • Confidently, critically, and creatively use of a full range of digital technologies for information, communication, and problem-solving in creative contexts
  • Create, lead, innovate, challenge and change the global creative industries for the better
  • Utilise creativity to build innovative solutions to problems
  • Become effective communicators and team players.

Learning outcomes

Attributes Developed
Ref
001 Construct and manage suitable strategies to implement and advance sustainable production practices. KPT EMPLOYABILITY, SUSTAINABILITY, RESOURCEFULNESS & RESILIENCE
002 Autonomously develop original solutions to complex issues within creative contexts. KCPT EMPLOYABILITY, GLOBAL & CULTURAL, SUSTAINABILITY, DIGITAL, RESOURCEFULNESS & RESILIENCE
003 Construct and manage suitable strategies to implement and advance safe, healthy and resilient working practices. KPT EMPLOYABILITY, DIGITAL, GLOBAL & CULTURAL, SUSTAINABILITY, RESOURCEFULNESS & RESILIENCE
004 Develop mastery over, and critically evaluate, the use of appropriate digital technologies to contribute to the development of the global creative industries. KPT EMPLOYABILITY, DIGITAL, GLOBAL & CULTURAL, SUSTAINABILITY, RESOURCEFULNESS & RESILIENCE
005 Critically evaluate professional methodologies through reflective practice to reflexively develop personal development and critiques of the global creative industries.¿ CT EMPLOYABILITY, GLOBAL & CULTURAL, DIGITAL, RESOURCEFULNESS & RESILIENCE

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Methods of Teaching / Learning

The learning and teaching strategy is designed to: offer students authentic experiences in which to apply their learning and analyse the contribution that stage management makes to audience's experiences. This approach allows students to demonstrate the achievement of the learning outcomes through contributing to production-related activities that simulate professional practice.

Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.

Reading list

https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: PROM016

Other information

Guildford School of Acting is committed to developing graduates with strengths in Employability, Digital Capabilities, Global and Cultural Capabilities, Sustainability, and Resourcefulness and Resilience. This module is designed to allow students to develop knowledge, skills, and capabilities in the following areas:

Sustainability

Students will be expected to demonstrate commitment to sustainable production practices throughout their practical work. Specifically, contributing to the sustainable development goals of good health and well-being, responsible consumption and production, and climate action will be directly relevant and assessable. Depending on the specific projects and roles students undertake other sustainable development goals may be appropriate.

Resourcefulness and Resilience

By placing students in supported real life production projects they are given the responsibility to demonstrate the resourcefulness and resilience required of independent proactive professionals. They will develop this resourcefulness and resilience by applying their skills and knowledge to find creative solutions to the problems posed by mounting projects within the creative industries. The students' ability to develop these skills will be facilitated and supported through the multiple channels of feedback and support offered.

Digital Capabilities

Students will be introduced to and be expected to use a wide range of digital tools as used within the global creative industry. These may include cloud-based collaborative software, prompt desk consoles and related communication equipment, graphic design software for the generation of paper props.

Programmes this module appears in

Programme Semester Classification Qualifying conditions
Stage and Production Management MA(YEAR LONG) Year-long Compulsory A weighted aggregate mark of 50% is required to pass the module

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2024/5 academic year.