OPERATING SYSTEMS - 2025/6
Module code: COM1032
Module Overview
The module covers the main concepts of modern operating systems (OS). The module has three main parts.
- The first part of the course provides a short history of operating systems and their purposes. It also introduces the student to multiprocessing and multithreading, i.e. how an OS manages multiple tasks that execute at the same time (concurrently) and share resources.
- The second part of the course addresses the problem of memory management.
- The final part of the course introduces file systems and Input/output handling.
Throughout the module, case studies of various operating systems are presented with high level concepts that students explore as exercises or deploy their functionality during labs. All taught material is compatible with existing Operating Systems and is suitable to run on a platform such as Linux.
Module provider
Computer Science and Electronic Eng
Module Leader
LAM Joey (CS & EE)
Number of Credits: 15
ECTS Credits: 7.5
Framework: FHEQ Level 4
Module cap (Maximum number of students): N/A
Overall student workload
Independent Learning Hours: 82
Lecture Hours: 24
Laboratory Hours: 22
Guided Learning: 11
Captured Content: 11
Module Availability
Semester 2
Prerequisites / Co-requisites
None
Module content
Indicative content includes the following:
Introduction to Operating Systems
Process Management: allocation of resources, context switching
Process Scheduling
Threads vs Processes
Threads Programming
Concurrency Mechanisms such as synchronization, scheduling, and deadlock
Memory Management Concepts such as linking, dynamic memory allocation, dynamic address translation, virtual memory, and demand paging
Memory Management programming and profiling
File Management Concepts: storage devices, disk management and scheduling, directories, protection, and crash recovery
File Management Programming
I/O Concepts and Programming
Assessment pattern
Assessment type | Unit of assessment | Weighting |
---|---|---|
Coursework | Individual Coursework | 40 |
Examination | 2 hr Invigilated (Open Book) Examination | 60 |
Alternative Assessment
N/A
Assessment Strategy
The assessment strategy is designed to provide students with the opportunity to demonstrate that they have achieved the module learning outcomes.
Thus, the summative assessment for this module consists of:
- An individual coursework the require programming skills and ability to solve problems. (LO2, LO4)
- An in-person exam. (All LOs)
Formative assessment and feedback
Lecture slides are used extensively in the lectures with each lecture consisting of a number of slides explaining the theory and showing the examples. Solutions to lab exercises are explained during the lab session and provided to the students as part of preparation for the coursework and exam.
Module aims
- Introduce the basic principles of Operating Systems and computer architectures coupled together with aspects like process management, memory management, file systems, I/O subsystems, etc.
- Practical application of OS principles by examining case studies in a chosen platform
- Develop the students' knowledge of programming to support an interest in lower level programming to contribute to OS development, or use the acquired skills to be highly skilled programmers in higher level user application development
Learning outcomes
Attributes Developed | ||
001 | Understand the operations managed by the OS and design strategies | KC |
002 | Execute and implement multiprocessing and multithreaded applications using various concurrency and messaging mechanisms | KPT |
003 | Understand Memory Management functionalities implemented by OS, and the various partition schemes. Execute memory profiling to various programming examples | KPT |
004 | Demonstrate proficiency in the structure and functionality of file systems, input/output operations and device management. | KPT |
Attributes Developed
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Methods of Teaching / Learning
The learning and teaching strategy is designed to:
- help students understand the distinctive features of various operating systems design decisions;
- demonstrate the fundamental applications of OS features in programming higher level user applications;
- provide the foundations on which students can build in order to be able to participate in OS development subsequently;
- enable students to design higher level applications more efficiently by being aware of the impact the OS has on managing the access to the underlying hardware and other resources.
The learning and teaching methods include:
- Lectures using detailed lecture slides and interactive quizzes (e.g., Poll Anywhere) to gauge the students’ understanding.
- Labs/Tutorials applying learnt knowledge from lectures to solve related problems.
Students are expected to spend time outside of the contact hours on self-study to prepare and revise lecture, lab and tutorial material
Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.
Reading list
https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: COM1032
Other information
Digital Capabilities
This module teaches students how the Operating System functions. Low level theory on foundational OS concepts such as memory management, processes, threads, and scheduling are complemented with a practical exploration of the topic where students will learn these concepts by building programs that exploit them in the labs. The foundational computer science skills taught in this module provide students digital skills that are fundamental to being a computer scientist.
Employability
This module provides low level software skills that allow them to build programs that work with the low-level software and hardware components of a computer system. This is foundational knowledge for computer scientists and will allow them to work comfortably with concepts such as multithreaded programs. These skills are highly valuable to employers.
Global and Cultural Skills
Computer Science is a global language and the tools and languages used on this module can be used internationally. The same set of Operating Systems exist on computers worldwide and the foundational concepts taught in this module can be applied throughout the world.
Resourcefulness and Resilience
Operating Systems are hugely complex pieces of software. This module provides the first steps towards understanding how they function at a low level. Using a platform such as the Raspberry Pi. The lab sessions are a mix of tutorials problem solving tasks and programming exercises that teach how the different components of an Operating System works through practical exploration.
Programmes this module appears in
Programme | Semester | Classification | Qualifying conditions |
---|---|---|---|
Computer Science BSc (Hons) | 2 | Compulsory | A weighted aggregate mark of 40% is required to pass the module |
Computer Science MEng | 2 | Compulsory | A weighted aggregate mark of 40% is required to pass the module |
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2025/6 academic year.