Games Design BSc (Hons) - 2025/6

Awarding body

University of Surrey

Teaching institute

University of Surrey

Framework

FHEQ Level 6

Final award and programme/pathway title

BSc (Hons) Games Design

Subsidiary award(s)

Award Title
Ord Games Design
DipHE Games Design
CertHE Games Design

Modes of study

Route code Credits and ECTS Credits
Full-time ULH10001 360 credits and 180 ECTS credits
Full-time with PTY ULH10002 480 credits and 240 ECTS credits

QAA Subject benchmark statement (if applicable)

Other internal and / or external reference points

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

Faculty and Department / School

Faculty of Arts and Social Sciences - School of Literature and Languages

Programme Leader

MOONEY Stephen (Lit & Langs)

Date of production/revision of spec

18/05/2024

Educational aims of the programme

Programme learning outcomes

Attributes Developed Awards Ref.

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Programme structure

Full-time

This Bachelor's Degree (Honours) programme is studied full-time over three academic years, consisting of 360 credits (120 credits at FHEQ levels 4, 5 and 6). All modules are semester based and worth 15 credits with the exception of project, practice based and dissertation modules.
Possible exit awards include:
- Bachelor's Degree (Ordinary) (300 credits)
- Diploma of Higher Education (240 credits)
- Certificate of Higher Education (120 credits)

Full-time with PTY

This Bachelor's Degree (Honours) programme is studied full-time over four academic years, consisting of 480 credits (120 credits at FHEQ levels 4, 5, 6 and the optional professional training year). All modules are semester based and worth 15 credits with the exception of project, practice based and dissertation modules.
Possible exit awards include:
- Bachelor's Degree (Ordinary) (300 credits)
- Diploma of Higher Education (240 credits)
- Certificate of Higher Education (120 credits)

Programme Adjustments (if applicable)

N/A

Modules

Year 1 - FHEQ Level 4

Module Selection for Year 1 - FHEQ Level 4

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Game Design Fundamentals
Need to Know Code!
Games Art - Drawing from Life/Imagination
Digital Graphics
Digital Environments
The Digital Actor
The Ludic Attitude

Year 2 - FHEQ Level 5

Module Selection for Year 2 - FHEQ Level 5

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Story, Performance and Play
Games Design and Development
Digital Production
Digital Games in Context
The Play's the Thing
Second Year Project

Year 3 - FHEQ Level 6

Module Selection for Year 3 - FHEQ Level 6

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Final Major Project
Games Dissertation
Short Games Dissertation
Music and Sound for Games

Year 1 (with PTY) - FHEQ Level 4

Module Selection for Year 1 (with PTY) - FHEQ Level 4

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Game Design Fundamentals
Need to Know Code!
Games Art - Drawing from Life/Imagination
Digital Graphics
Digital Environments
The Digital Actor
The Ludic Attitude

Year 2 (with PTY) - FHEQ Level 5

Module Selection for Year 2 (with PTY) - FHEQ Level 5

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Story, Performance and Play
Games Design and Development
Digital Production
Digital Games in Context
The Play's the Thing
Second Year Project

Year 3 (with PTY) - FHEQ Level 6

Module Selection for Year 3 (with PTY) - FHEQ Level 6

This programme is subject to approval. This means that it has received initial agreement from the University and is currently undergoing a detailed final approval exercise, through the University's quality assurance processes. These processes are a requirement for all Higher Education Institutions within the UK, to ensure that programmes are of the highest standard. Occasionally there may be instances where the University may delay or not approve the introduction of the programme.

As part of the approval process the following new modules are being developed and if approved will be added to the programme.

Final Major Project
Games Dissertation
Short Games Dissertation
Music and Sound for Games

Opportunities for placements / work related learning / collaborative activity

Associate Tutor(s) / Guest Speakers / Visiting Academics N
Professional Training Year (PTY) N
Placement(s) (study or work that are not part of PTY) N
Clinical Placement(s) (that are not part of the PTY scheme) N
Study exchange (Level 5) N
Dual degree N

Quality assurance

The Regulations and Codes of Practice for taught programmes can be found at:

https://www.surrey.ac.uk/quality-enhancement-standards

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2025/6 academic year.