VISUAL NARRATIVE COLLABORATIONS - 2020/1
Module code: DMA3007
In light of the Covid-19 pandemic, and in a departure from previous academic years and previously published information, the University has had to change the delivery (and in some cases the content) of its programmes, together with certain University services and facilities for the academic year 2020/21.
These changes include the implementation of a hybrid teaching approach during 2020/21. Detailed information on all changes is available at: https://www.surrey.ac.uk/coronavirus/course-changes. This webpage sets out information relating to general University changes, and will also direct you to consider additional specific information relating to your chosen programme.
Prior to registering online, you must read this general information and all relevant additional programme specific information. By completing online registration, you acknowledge that you have read such content, and accept all such changes.
Module Overview
Collaboration and teamwork is an essential element of contemporary media production at all levels. This module enables students from a diverse range of programmes including Digital Media Arts, Film and Video, Creative Music Technology, Music, Dance, Theatre to work together to create an interactive video narrative, incorporating live action film, animation, digital effects, performance and/or interactivity. This is a great opportunity to work outside of your comfort zone and learn about other creative arts disciplines through diving into the deep end and making something creatively collaborative in response to an imaginative brief.
Students submit a short personal/professional profile using about.me or similar in order to assist in the formation of suitable cross-disciplinary teams. This is a popular option, so there will be a limit of the number of students able to take the module from each programme. Consultation with Module Convener is welcome.
Module provider
Music and Media
Module Leader
WEINBREN Jon (Music & Med)
Number of Credits: 15
ECTS Credits: 7.5
Framework: FHEQ Level 6
JACs code: P300
Module cap (Maximum number of students): N/A
Module Availability
Semester 1
Prerequisites / Co-requisites
Some experience of film production or postproduction either as cast or crew is recommended. Please consult with module convenor if you have any queries.
Module content
Indicative content includes:
- Workshop sessions to aid ideas generation and collaboration.
- Collaborative and interdisciplinary working methods
- Engaging with different subject specialisms and practitioners
- Creative and practical tools and techniques for interactive video
- Tools, technologies and techniques for teamwork
- Working towards the realisation of negotiated practical outcomes
- Creative a collective collaborative response to a brief
Assessment pattern
Assessment type | Unit of assessment | Weighting |
---|---|---|
Project (Group/Individual/Dissertation) | Group Project Proposal, Individual Commentaries, Group Project Portfolios and Individual Reflection | 100 |
Alternative Assessment
N/A
Assessment Strategy
The assessment strategy is designed to provide students with the opportunity to demonstrate their ability to (i) generate ideas, concepts and proposals in response to a creative brief; (ii) work towards a collaborative and interdisciplinary realisation of the proposal; (iii) evidence the process behind this process; and (iv) manage the interaction of this process in relation to the means available.
Thus, the summative assessment for this module consists of:
- Group Proposal, Group Project Output Portfolio & Individual Reflective Commentaries (100%)
Formative assessment and feedback is provided specifically at the proposal stage of the project, at which point each group submits a project proposal and group/peer/self-assessments as commentary on the work in progress of themselves and their team. Specific feedback is offered at this stage so that teams can incorporate this into their ongoing work. In addition proposals are presented in class to solicit tutor and peer feedback.
Module aims
- To establish sound methods of creative collaboration and practical teamwork.
- To develop fluency in collaboration tools, techniques and technologies.
- To develop a viable collaborative project proposal based on a shared idea and bring this to fruition
- To develop and apply appropriate reflective skills
Learning outcomes
Attributes Developed | ||
---|---|---|
001 | Demonstrate contextually aware working methods to generate, research and develop creative ideas | KC |
002 | Realise negotiated practical outcomes taking into account creative, logistical, and budgetary requirements | KC |
003 | Understand theoretical and practical issues of collaborative and interdisciplinary endeavour | KC |
004 | Reflect on the dynamics, challenges and benefits of collaboration across disciplines | KC |
005 | Work in teams to generate, research and develop creative concepts | PT |
006 | Present ideas and work to audiences in a range of situations | PT |
007 | Study independently, set goals, manage their own workloads and meet deadlines | PT |
Attributes Developed
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
Overall student workload
Workshop Hours: 10
Independent Study Hours: 128
Lecture Hours: 10
Seminar Hours: 2
Methods of Teaching / Learning
The learning and teaching strategy is designed to:
Apply technical skills and subject knowledge in ways that facilitate collaboration and excellence in developing artistic content; insight into and practical skills necessary for professionally orientated collaborative and interdisciplinary work; and development of research skills necessary for creative practice.
Delivery will be a combination of:-
Lectures
Short Screenings and Demos
Creative Exercises
Software Workshop
Tutorials
Group Seminars
Presentations
Critiques
Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.
Reading list
https://readinglists.surrey.ac.uk
Upon accessing the reading list, please search for the module using the module code: DMA3007
Programmes this module appears in
Programme | Semester | Classification | Qualifying conditions |
---|---|---|---|
Digital Media Arts with Media Studies BA (Hons) | 1 | Optional | A weighted aggregate mark of 40% is required to pass the module |
Film and Video Production Technology BSc (Hons) | 1 | Optional | A weighted aggregate mark of 40% is required to pass the module |
Creative Music Technology BMus (Hons) | 1 | Optional | A weighted aggregate mark of 40% is required to pass the module |
Digital Media Arts BA (Hons) | 1 | Optional | A weighted aggregate mark of 40% is required to pass the module |
Theatre and Performance BA (Hons) | 1 | Optional | A weighted aggregate mark of 40% is required to pass the module |
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2020/1 academic year.