Module code: EEE2037

Module Overview

Expected prior learning:  Participation in module EEE2036 "Laboratories, Design & Professional Studies III" 

Module purpose:  Hands-on experimental skills, professional skills, and enterprise skills are important to today’s electronic engineers. This module helps the students to develop these skills by offering them laboratory-based experiments, team design projects and professional studies on transferrable skills. These activities are based on either individual or team work.

Module provider

Computer Science and Electronic Eng

Module Leader


Number of Credits: 15

ECTS Credits: 7.5

Framework: FHEQ Level 5

Module cap (Maximum number of students): N/A

Overall student workload

Workshop Hours: 5

Independent Learning Hours: 64

Lecture Hours: 6

Tutorial Hours: 3

Laboratory Hours: 60

Guided Learning: 10

Captured Content: 2

Module Availability

Semester 2

Prerequisites / Co-requisites


Module content

Indicative content includes the following:

Laboratory Experiments and Projects

Attendance at laboratories is mandatory and students spend up to six hours per week in the laboratory. The laboratory programme consists of a combination of project work and experiments. Each of the experiments is a stand-alone learning experience which is best appreciated when considered in the context of the associated lecture course(s). Project work is carried out in small teams to develop not only practical skills, but also to improve planning, management, teamwork and student integration.

In part, the experiments support the lectured material; but they are also intended to familiarise students with the use of the electronic instruments needed to test circuits and measure their electronic characteristics, and to introduce students to the practicalities of circuits and circuit components, and to practical techniques useful in the context of electronic design. Students will also be exposed to the use of simulation as an aid to analogue and digital design. The experiments are designed to help students understand the relationship between theory, simulation and actual circuits, appreciate the difference between design expectation and actual performance, and acquire confidence in testing circuits. For further details see the laboratory manuals.

Each student will be required to prepare for the experiment beforehand as instructed in the laboratory manuals and provide evidence of the preparation in their Lab log book. Students will be encouraged to analyse data as it is taken, to compare results with the relevant theory, and to keep an effective record of findings in the Lab log book. The primary purpose of the laboratory supervisors and demonstrators is to maximise the learning process, and students should appreciate that finishing an experiment is not as important as understanding what has been done.

Enterprise Project Completion

The students will be asked to complete the year long enterprise project within a group which has been formed during the EEE2036 module in the previous semester. Each student group is expected to complete the project by finishing a business plan report and giving a presentation to a panel of judges like in the Dragon’s Den. 

The report is required to produce a three year plan of the proposed business by each student group.  Account forecasts for the three year of trading should ideally be produced with realistic costs associated with running a business. The report should be produced in a high standard using modern forms of descriptions such as work packages, spread sheets and graphics. Each project group will also present their project to a panel of judges (who are experts and/or from industry), including presenting a booth display with table top posters about their business and showcase any marketing material, and giving an ‘Elevator pitch’ presentation followed by Q&A.

The enterprise project runs along similar lines to what is found in industry. It offers an opportunity for the students to put their general skills into practice, incl.  teamworking, project management, presentation, and leadership, etc. The students will work in a team in a self-disciplined manor.


Assessment pattern

Assessment type Unit of assessment Weighting
Project (Group/Individual/Dissertation) ENTERPRISE PROJECT COMPLETION 33

Alternative Assessment

Alternative Assessments will be provided where the assessment can't be reassessed in the same format as the original assessment to cover the same Learning Outcomes

Assessment Strategy

The assessment strategy for this module is designed to provide students with the opportunity to demonstrate the learning outcomes. A series of coursework and assignments have been designed to assess their technical skills in the lab experiments and professional skills in the enterprise project.

Thus, the summative assessment for this module consists of the following:

  • Assessment of lab based experiments upon the completion of each experiment;

  • Assessment of group-based lab projects in week 11;

  • Enterprise task 3 Business Plan Report (group assignment) due in week 8;

  • Enterprise task 4 Dragons Den Presentation (group assignment) taking place in week 11.

These deadlines are indicative. For confirmation of exact date and time, please check the Departmental assessment calendar issued to you.

Formative assessment and feedback

For the module, students will receive formative assessment/feedback in the following ways.

  • During lectures, by question and answer sessions;

  • During tutorials;

  • During supervised laboratory sessions. A set of lab preparation questions is provided to the students prior to the actual lab activities;

  • Via the marking of written reports;

  • Via assessed coursework.

Module aims

  • The module provides opportunities for students to gain hand-on experience and advanced competency in laboratory practice which will build upon the EEE1027 and EEE1028 modules from Year 1 and module EEE2036 from semester 1 of year 2. The module will be important for the Year 3 group project in module EEE3035, the individual project in EEE3017 and for MEng students in the MDDP project in EngM001.
  • To complement the lecture courses by ensuring the students verify theoretically developed concepts and models and discover their limitations via physical experiments.
  • To provide the students opportunities to develop various transferrable skills including team working, presentation and problem-solving skills, and a sense of commercial awareness.
  • To prepare the students for professional and future career development.
  • The module also aims to provide opportunities for students to learn about the Surrey Pillars listed below.

Learning outcomes

Attributes Developed
001 Demonstrate necessary skills in using essential equipment and electronic instruments needed to test and make measurements on circuits and systems. PT C12
002 Correctly conduct laboratory experiments according to the given specifications, and also explain the theory behind these experiments CPT C4
003 Based on a laboratory project team, design and implement the basic prototype according to the given project requirements and guidelines. CPT C5
004 Demonstrate necessary skills in technical trouble-shooting, project report writing and presentation activities. PT C17
005 Participate in and run a project team efficiently incl. problem solving and trouble-shooting. PT C16
006 Have utilised above in a technical design project and produced the necessary documentation within set time and technical constraints. PT C17
007 Have gained an appreciation of how new enterprise is initiated. PT C15
008 Have gained basic understanding of professional skills for CV writing, interview, literature research, presentation and team working. PT C18

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Methods of Teaching / Learning

The learning and teaching strategy is to provide the high quality student learning experience that combines academic rigour, personal and professional development and employability through introducing students to the most up-to-date knowledge that will enhance and develop their skills for independent academic study, digital media literacy, innovation, and working in professional contexts.

Learning and teaching methods include the following:

  • Supervised laboratory work

  • Lectures/tutorials

  • Dragons' Den

  • Online materials for guided learning and independent learning.

Indicated Lecture Hours (which may also include seminars, tutorials, workshops and other contact time) are approximate and may include in-class tests where one or more of these are an assessment on the module. In-class tests are scheduled/organised separately to taught content and will be published on to student personal timetables, where they apply to taken modules, as soon as they are finalised by central administration. This will usually be after the initial publication of the teaching timetable for the relevant semester.

Reading list
Upon accessing the reading list, please search for the module using the module code: EEE2037

Other information

Surrey's Curriculum Framework is committed to developing graduates with strengths in Employability, Digital Capabilities, Global and Cultural Capabilities, Sustainability and Resourcefulness and Resilience. This module is designed to allow students to develop knowledge, skills and capabilities in the following areas:

  • Digital capabilities: Students will gain proficiency in digital electronics through the lab part of the module which involves several experiments and a lab project. Through the Design and Professional Studies part of the module, students will also use digital platforms to work collaboratively for their Enterprise Project and effectively communicate their concept through professionally formatted report and presentation.
  • Employability: This module provides the opportunity for students to gain hand-on experience and advanced competency in laboratory practice (Lab part of the module) and to develop essential transferable skills including team working, presentation skills, problem solving skills and commercial awareness (Design and Professional Studies part of the module). This will equip students with important skills spanning both technical and non-technical areas that are essential for an engineer.
  • Resourcefulness and resilience: Students will demonstrate their resourcefulness and resilience through the completion of group projects (Lab project in the Lab part of the module; Enterprise project in the Design and Professional Studies part of the module). They will need to utilise taught concepts and demonstrate initiative to solve challenging problems in a self-driven manner. This will require planning and risk mitigation to ensure specifications are met and projects are delivered in a timely manner.
  • Global and cultural intelligence: Students will learn to work together in groups with other students from different backgrounds to solve problems. The Enterprise Project requires awareness of global and cultural intelligence to ensure each team’s concept addresses a societal need to be commercially viable.

This module is the fourth module within a series of modules on Laboratory, Design and Professional Studies. It directly builds on the Year 1 modules (EEE1027 and EEE1028) and the Year 2 Semester 1 module (EEE2036) within that series, providing further opportunity to develop lab competency and transferable skills. The Enterprise project is a year-long project that runs across both EEE2036 and this module. The module prepares students for the Engineering Professional Studies (EEE3035) in Year 3.

Programmes this module appears in

Programme Semester Classification Qualifying conditions
Astronautics and Space Engineering MEng(CORE) 2 Core Each unit of assessment must be passed at 40% to pass the module

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2025/6 academic year.